Top Ten Must-Play Games to Revisit The SNES

7. Super Mario RPG: Legend of the Seven Stars


Super Mario RPG is the precursor to Paper Mario in which the SNES’s limits were taxed in order to provide a visual extravaganza which had hitherto not been seen. It was… dun, dun, dun (Insert Thus Spake Zarathustra here) in 2 1/2D! Despite being able to move around in an open world environment, you have an inventory and equipment ala Final Fantasy, including party members. And when facing an attacker on the main world screen, you zip to a turn-based encounter battle. As Mario, you must traipse across the Mushroom Kingdom in an effort to defeat Smithy, an antagonist from a far away land who is after the seven pieces of the Star Road, a road where everyone’s wishes become stars, where they are granted. You develop powerful new allies, fight tongue-in-cheek and always-changing enemies, and basically mix the solid gameplay of the Final Fantasy series with the humor and flavor that has always been the hallmark of Super Mario Brothers.

6. Super Metroid


Really not much to say about this one since everyone knows Metroid. Here’s where it went from fun and popular to a must-have in the series. As badass female bounty hunter Samus Aran, you touch down on the wild planet Zebes in search of a Metroid stolen by the space pirate Ridley (Yes, the same Ridley you fight in every game, who comes back more mechanized an easily beaten in the sequel). This side-scrolling platformer has put lesser men in tears with its thousand and one hidden bonuses, tricky passageways, and its seemingly never-ending environment puzzles. Not for the faint of heart, but absurdly addictive.

5. Secret of Mana


Secret of Mana is a top-down RPG with the curiously new idea that fighting should take place in real-time and on the map where your characters happen to be rather than having you whisked off to a turn-based battle every five minutes. The story is in-depth, but a quick run down is that the world was once faced with a great fortress that men had built to harness the power of Mana, which went kaboom because Mana ain’t nothing to screw with. Humanity kind of had to start over as a result. You play as a young boy in a village; one day you and your two friends go out playing where you shouldn’t. Separated from your group, you are guided by a disembodied voice to a rusty sword in a stone (Merlin, eat your heart out). You claim it to clear the path on your way home, but the village recognizes your action as a bad omen and banishes you. An aging knight, Jema, recognizes you are carrying the Mana Sword and encourages you to embark on a journey to empower it by visiting all 8 Mana Temples. On the way you gain two allies, equip a wide array of upgradable weaponry, and fight off hordes of baddies in true high fantasy style (This, by the way, has nothing to do with the Sword of Shannara… Really. They even said so). Every aspect of Secret of Mana is tuned to perfection, and the allure of an almost Tolkeinesque quest proves irresistible.


About The Author

John Richard "Chrysophase" Albers
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John Richard Albers, an author, armchair psychologist, amateur historian, freelance, peacemaker, dragonslayer, warmaster, and part-time herald of the apocalypse, hunts ghosts when he isn't hunting crazy people. He holds dual bachelor’s degrees in Psychology and English Literature, is working toward a degree in parapsychology, and is acting CEO of Prior to Print Proofreading LLC, where he gets to torture editors instead of them torturing him for once.

6 Responses to Top Ten Must-Play Games to Revisit The SNES

  1. JaiGuru says:

    Oh look, all the same games EVERYONE WHO EVER EXISTED keeps talking about. Glad Stumbleupon brought me here.

    • Thanks for dropping by, and be sure to send us a link of your own work; we’d love to read it.

      • Brian says:

        The point is that you’re an uninspired follower. Every article on the web these days is the exact same thing linked from buzzfeed, zergnet, click me!-type- websites.

        How much do you even get paid to make these?

        • And my point is that it’s easy to criticize when you put nothing of your own out there to be considered and judged. You want to be considered anything more than another follower’s follower whose bitching about the work here ironically pays us more in advertising space the angrier you get, feel free to do better and gain a greater following. There are all sorts of articles here. Plenty of interviews of video game developers, exposes by skilled video game journalists, but what you’re commenting on and what you were drawn here by are the kinds of articles that people actually read. They’re our bread and butter because they draw readers while the work we’re really proud of languishes unnoticed. You want something new, start patronizing what’s new so content producers can get paid to actually produce something newsworthy instead of having to do it pro bono and for the sake of their own pride as journalists.

  2. JaiGuru says:

    Holy christ you dare use Hunter as your pic when your post has literally redefined mediocrity?

  3. Bob Marlow says:

    I like your list. And you are very right about Chrono trigger. it goes really to your heart.
    I have played this game a lot – and the thing is i still find sometimes something new about it. Or i i fail killing bosses like Magus last time and try to find a help from a walkthrough.

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