Tag Archives: Warlock: Master of the Arcane

Warlock: Master of the Arcane Starter Guide

In Warlock: Master of the Arcane you could easily get off the wrong foot. You might construct the wrong buildings, train the wrong units, research the wrong spells. After a while you find that formula which suits you best, and which you will use over and over again. Later the situation might change, as you adjust your overall strategy and city/army building, but a good start is the most crucial part of any game.

In this guide I would want to talk about the beginning of any game you could have, in Warlock: Master of the Arcane. I will bring you attention to a number of priorities you should have, and what to pay attention to.

Warlock: Master of the Arcane

Your very first decisions might be the most important ones.

Warlock: Master of the Arcane Review

What is Warlock: Master of the Arcane? Whenever I heard of Turn-Based strategy games I thought Civilization, Heroes of Might and Magic or Chess. The Turn-Based Strategy market had plenty of different games. Some of them gained plenty of fame, other disappeared without a trace into the oblivion, which is time. We come back to the question, “What is Warlock: Master of the Arcane?” Is it a copy of Might and Magic? Perhaps something similar to Age of Wonders? When I sat down to it first I felt like a toddler making his first walking steps, clueless of what he is doing yet confident of success. In the end, I was very positively surprised.

Warlock: Master of the Arcane

"Epic Fireball of DOOM!"