Tag Archives: S.T.A.L.K.E.R.: Call of Pripyat

The Magic of Pripyat – What did S.T.A.L.K.E.R. do right?

The Steam Sale did not evade my attention. I was hunting for some good bargains, but for some reason none of the big titles caught my attention, or my wallet for that matter. Then, I noticed that S.T.A.L.K.E.R.: Call of Pripyat was on Sale, and at a ridiculously low price as well. I was a fan of Shadow of Chernobyl, as well as Clear Sky (until it went missing from my room, with an entire suitcase), so I saw it as a logical next-step to buy the latest title of the series. What is so special about the S.T.A.L.K.E.R. series? For me, it was the freedom. Freedom combined with incredible scenery, strange flora and fauna, and an almost genuine feeling of being an artifact scavenger in a very hostile world. In Shadow of Chernobyl the graphics were not beautiful, yet sufficient. The selection of weapons, especially later on in the game, was rich enough for anybody to find something suiting their style.

After installing Call of Pripyat, and launching it, I was struck by somewhat mediocre looking terrain, so I immediately downloaded the S.T.A.L.K.E.R. Complete Mod. This Mod added a lot of fixes and some additional content, creating much more satisfying gameplay, at least in Shadow of Chernobyl. I was not certain what to expect from Call of Pripyat at the time. What is it, that eventually made me fall into a trance with Call of Pripyat, until I felt I finished the game? Read on.

S.T.A.L.K.E.R.: Call of Pripyat

Pripyat. No longer a prime location for family trips. Unless you like mutants, deadly anomalies and even worse weather than what you can find in England.