Category Archives: News

Slender: The Arrival Announced

In case you did not hear, you will hear it from us. The Creator of Slender (yes, the game of which you might had read the review or even played) is working on another installment of the game, Slender: The Arrival. It is once again Slender Man, it is once again a creepy forest. Although there is very little information about the game itself we can expect two things: 1) It will be terrifying, 2) You will have no sleep, at all, and will need regular visits to a psychiatrist. So far we have only two pics to go on but as far as I can tell this is no longer a little child lost in the woods. Armed with a Camera and flashlight we might be looking at somebody mad enough to expose who the Slender Man is.

There is currently a IndieDB and Official Site, both of which do not provide any fresh news or views on what will Slender: The Arrival be like, but if it’s an improved Slender Man… well…

Primal Carnage available for Pre-Purchase on Steam

There are not that many games with dinosaurs about. The only such games that come to my mind are Jurassic Park spin-offs, including some “Theme Park” builders. There were also a few FPSs, but the choice is not as impressive when compared to “Modern Combat” or “World War 2″ games. Holding this in mind, did you ever want to play a game where Mercs fight against Dinosaurs, and where both sides are controlled by players? Where you could be a hunter, skulking in the jungle to pick off the bigger lizards, or a T-Rex that is currently making himself a man-wich? I already wrote about Primal Carnage, in a general information Article and an article focusing on a new Trailer that was released. This time around I would wish to inform all of you that Primal Carnage will be available on Steam for Pre-Purchase.

Primal Carnage

“Dude! Not cool!”

Project Zomboid is going Green(light)!

If you like zombie games then you would love Project Zomboid. Not only does it indeed have zombies, but also evil survivors, hunger/health/thirst system, possible mental depression, cooking but also it’s a giant sandbox with optional Story Campaigns. Although it cannot be a fully realistic Zombie Survival Simulator it is one of the most demanding games that you could face. You gather supplies, stay low, evade zombies, and try to survive in this strange and hostile environment. With its isometric view and pleasant yes not too demanding graphics many can enjoy this game without the need for Super Computers. There was, sadly, a problem with this title, for some. You could only get this game through a number of ways, which required plenty of extra registration online, on different sites.

Steam Greenlight

Steam Greenlight

World of Tanks: Generals Announced

Here I was, driving through Malinovka in my Tiger I when my radioman informed me of World of Tanks: Generals. I was so perplexed that by mistake I ran myself into the bog and sunk. It was one of those news I did not expect or hear of before, and upon checking the Announcement site I was intrigued by the idea, yet somewhat worried at the same time.

World of Tanks: Generals

Some Art from the game. Must be for a Defense Bonus card.

World of Tanks version 8.0 Teaser Trailer revealed

It has not been a week since our last news about a video and discussion on Patch 8.0 for World of Tanks and we already have a teaser trailer! What is so special about it? It showcases the physics. To me that is a priceless experience. Those tanks speeding down slopes, hopping on small “bumps”, smashing into each other in mid-air, and being forced to their side? This is a new level of World of Tanks I was not familiar with. Whether this dream will meet reality we have yet to see, but I have high hopes for version 8.0, and I hope I will not be disappointed.

World of Tanks 7.5 is here!

World of Tanks 7.5, according to the most recent News Post, is to be released to the public at 10:00 GMT (12:00 CEST), Today (1st August). It will include the infamous Tier X Mediums and Tank Destroyers (Jagd-Panz E-100, Object 268, AMX-50 Foch (155), T110E3, T110E4, E-50 Ausf M, T62-A, M48A1) and a new Light Tank (ELC AMX). Why are they infamous? Many fear they will throw balance into a deep pit and bury it. The current Tier IX Mediums and Tank Destroyers were often extremely harsh to lower Tiers, so meeting a Tier X TD could bring to life the sensation of constantly being “One-Shot-Killed”. On the other hand, I have my belief, and hopes, that just like with any other tank present on the battlefield, these too will have their weak spots which the players will be free to exploit, under the right circumstances.

World of Tanks

They are coming…

MiniFlake Takes Retro to the Extreme

One-man studio I-Game-Art started development of MiniFlake as a way of challenging his  programming skills. Three years and buckets of sweat later, he joined forces with like-minded independent developer Wolfgame. Since then, the 1-bit roguelike with 8-bit audio has grown from a hobbyist Game Maker project into a co-developed homage to bygone days. Yesterday marked the launch of an alpha funding campaign via digital distribution service Desura.

The duo hope to drum up monetary support from fans and the gaming community at large. Investors are granted early access plus free updates, all while helping an official release edge closer to becoming reality–as soon as enough polish is applied. A demo and two purchase options ($5.99; $99.99) are available.

Character creation screen.

World of Tanks – Public Test of Version 7.5

If you wanted to find out what will Version 7.5 of World of Tanks look like, with its infamous Tier X TDs and Medium tanks now you have the opportunity to do so. Starting today, and lasting for an unknown length of time, you will have an opportunity to test a lot of the new content, as well as check out some other changes that are present in this Public Test Version. There has been some re-balancing, but not only of the Higher Tiers, but also of lower tiers. Also, take note that new maps will also be added, called Seaport, Highway and Quiet Beach.

In order to take part in the Public Test you have to visit the official announcement and follow the instructions there. Download the Test client, install it in a separate location to where your main game is, and then patch it up. You will have access to the different tanks you have on your basic account but you will be unable to pass on any experience or credits gained during the test to your main account (you also do not suffer any costs). On top of that you will receive gold in order to experiment with new tanks/equipment, as well as your overall experience and credit income will be higher.

Check below for the full list of changes. Take note, the test servers are a bit sluggish, so if you want to take part in the Public Test you must be mildly patient! While you are testing do not forget to leave some useful comments and point out any bugs or glitches, so that the final release of Version 7.5 will be as good as it can.

List of changes between 7.4 and 7.5 patches:

  • Added 3 new maps: Seaport, Highway, Quiet Beach.
  • Added new tier X medium tanks: Е-50 Ausf.M, Т-62А, M48A1
  • Added new tier X tank destroyers: JagdPz E-100, Object 268, AMX 50 Foch 155, T110E3, T110E4
  • Added new tier V French light tank: ELC AMX
  • Added new tier VIII German tank destroyer: Jagdpanther II
  • The following French light and medium tanks have moved one tier up: AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t
  • Credit revenue and repair cost rebalanced for some tanks
  • Reworked Match-Making for the majority of vehicles. Now players won’t normally see vehicles of more than two tiers difference to the tier of his/her own vehicle.
  • All experience from elite Ferdinand transferred to Jagdtiger
  • Rebalanced tier II and III tank destroyers
  • After analysing statistical results, we have made some changes:
    • Rebalanced (mainly nerfed) some parameters of the French TD’s and SPG’s added in version 7.4.
    • Rebalanced (mainly buffed) some parameters of the second USSR Heavy Tank line: Т-150, КV-3, КV-4, SТ-1, IS-4.
    • Rebalanced (mainly buffed) some parameters of Tier 10 German Heavy Tanks: E-100 and Maus.
  • Due to the introduction of tier X Medium tanks, the following tier IX vehicles have been rebalanced: E-50, M46 Patton, Т-54.
  • Fixed icon of the AMX 105 AM French SPG.
  • Fixed the name and parameters for the top suspension of the Lorraine 155 51 French SPG.
  • Reworked ‘ZigZag’ camouflage pattern on M18 Hellcat USA TD.
  • Fixed a bug which made it impossible to buy а M24 Chaffee stock engine after selling it.
  • Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8.
  • Changed IS-8 armouring.
  • Fixed errors in armouring of AMX 50 Foch TD.
  • Fixed name of Somua Sau 40 TD.
  • Rebalanced some Soviet medium tanks and tank destroyers:
    • Т-28: F-30 gun removed, tank rebalanced
    • Т-34-85: 100mm D10T gun removed, 85mm D5T-85BM gun improved, V-54K engine added.
    • Т-43: 100mm D10T gun removed, 85mm D5T-85BM gun improved, V-54K engine added.
    • КV-13 rebalanced
    • SU-85: 107mm ZiS-6S gun removed, 85mm D-5S-85BM added, tank rebalanced.
  • Reworked mechanics for shell-shock crew damage with high-explosive rounds
  • Now a hit to an internal module will still deal damage even if the armour wasn’t penetrated.
  • Fixed the ‘We hit them hard’ voice replay when setting an enemy tank on fire.
  • Fixed a bug causing game crash when leaving battle to garage
  • Added support for Vivox voice chat service.
  • Fixed the density of some bushes.  This influences camouflage level.
  • Fixed the WoT symbol not appearing on the white banner in ‘Encounter’ battle mode.
  • Fixed some rare cases of training room chat not being removed once the room is dismissed.
  • Added and reworked some battle hints.
  • Fixed the login screen not displaying correctly when quickly pressing enter after the client loads.
  • Reworked hint pop-up text on buttons in replays;
  • Added option to restore converted XP to the original vehicle by clicking on the vehicle checkbox in the XP exchange window.
  • Fixed the display of damaged modules when watching an ally vehicle in ‘postmortem’ mode.
  • Fixed suspension repair option when using ‘Ctrl + LMB’ click on the image.
  • Fixed a disparity between the actual state of the scrolling buttons and their display in ‘carousel’ of chat channels.
  • Fixed storage of the platoon window in garage.
  • Made some additions to the battle hint window which pops-up when pressing ‘F1′ in battle.
  • Fixed the shortened names of tanks in the battle loading screen.
  • Fixed the position of vehicle icons in historical description.
  • Added a notification for when Premium Account compensation has been made due to server maintenance.
  • Slightly changed mini-map icon colours.
  • Fixed the description and conditions for obtaining Fadin’s medal.
  • Fixed some errors in chat filter.
  • Fixed the display of durability marker over tanks with all crew wounded.
  • Fixed the functionality of ‘Attention to the sector X’ with max-scaled mini-map.
  • Fixed the pop-up hint for mastery badges.
  • Fixed the change of marker colours when toggling ‘alternative colour scheme’ on and off.
  • Fixed the functionality of alternative colour scheme in training rooms.
  • Fixed the description for ‘Ace Tanker’ mastery badge.
  • Fixed the description of some crew skills and perks.
  • Fixed some errors in the interface training.
  • Fixed some places where it is possible to get ‘stuck’ on ‘Wide Park’ map.
  • Added ‘planes in the sky’ environment effect to ‘Airfield’ map.

See you on the battlefield!

Alex “WriterX” Bielski

Key to Heaven: The Land of Marovia Relaunches After Hiatus

Key to Heaven: The Land of Marovia (K2H) is a small-scale, two-dimensional massively-multiplayer online role-playing game (MMORPG). It was developed and published by K2H Productions, a one-man Swedish independent, with help from a few collaborators. Operations resumed in May after a server crash caused a six-month long stoppage. Said server has since been relocated in hopes of improved stability.

A safe haven for new players.

Marovia beckons once again

There exists a family of computer game engines built using the defunct Visual Basic 6 programming language. Of the many available engines, K2H Productions specifically employs MSE1 (Mirage Source Engine Build-1), an outdated build modified to suit the needs of the developer. Brief hands-on time revealed little about the story line, only that events take place during the Middle Ages. Custom-made sprites are paired with original audio composed by a musician under the alias of Grant. Expect the learning curve to be minimal as gameplay seems similar to mainstream MMORPGs.

Although free of charge, players may opt for a yearlong paid membership–or purchase features separately–which includes stat point reallocation, cosmetic goodies, access to an exclusive VIP forum section, and a special sub-domain for your guild.

In its current state, the game is considered complete. Incremental updates based on feedback from the community will be implemented as time goes on. As such, suggestions are not only encouraged, but welcome. The latest addition was the introduction of a new inventory system.

A successor is in the works with an emphasis on PVP (player-vs-player) and crafting. According to the official website, visuals of K2H2 (production title) will be more isometric than its predecessor. No release date has been determined.

Source: K2H Productions

Source Filmmaker enters Open Beta

You watched the TF2 “Meet the” videos and hopes to do something similar? Lacked the tools or the money to buy them? Worry no more. Yesterday an Open Beta version of the Source Filmmaker was released on Steam, for free, giving everybody and anybody an opportunity to create their own Source Movies. Like with any such tool, things might be tough at the beginning. Since it is still in Beta there are bound to be bugs and perhaps not everything will work as a person would wish. The fact remains, a lot of people out there will be free to create their own Source Videos, without having to lose their wallets. Although, I expect that just like with other software of this type, it might take a while to learn the basics or advanced tools, properly.