Mount and Blade – Calradia Guide

The Vaegir knights did not use shields at all. They favoured two-handed weapons, which made them extremely deadly when in an open pitched battle, but during a siege they would often lack a method of protecting themselves. It is unknown why they chose not to use shields, as infantry formations often opted to use them.

The Nords, Khergits, and Sarranids used round shields. While these shields protected the chest and head relatively well they left the legs exposed. The Nords used almost exclusively round shields, and they perfected the use of the “Shield Wall”. A shield wall was a method of creating an impenetrable obstacle for enemy archers and soldiers. Anybody foolish enough to approach the Nords would soon after be met with their axes. It is easy to underestimate the shield wall, but the toughness and ferocity of the Nords often proved that it was not a joke.

The Rhodoks used board shields. These were, in essence, capable of covering the warrior’s entire front, making it impossible for any arrow or bolt to reach them. This made any Rhodok force impossible to dislodge with archers or crossbowmen alone. Even when fighting up close it would be difficult to defeat a Rhodok.

Thrown weapons also came in many varieties. Javelins and axes were, by far, the most common. Just like the bow however, these would take a lot of practice to master. The Swadians, Rhodoks, and Vaegirs chose not to use them. The Nords used throwing axes, often confusing enemies who might have thought that the Nords were throwing their weapons out of frustration. The Khergits would use javelins on horseback, just as much as they used bows. Some Sarranid warriors would opt to use javelins as well.

Prisoners and Slaves

All over Calradia the trading and capturing of prisoners was common. Lords would be ransomed, just like lesser nobles and soldiers. In some kingdoms however slavery was chosen over a ransom attempt, when it was clear that the prisoner’s family was too poor to afford a ransom. Two nations were best known for slavery. The Kingdom of Nords used slaves on their galleys and boats, as it was too expensive to pay free people to work them. The Sarranid used slaves in many more different tasks and some theories claim that entire Sarranid armies were, in fact, composed of slaves and not volunteers or free men.

Other kingdoms did not use slaves as such, but might have used prisoners as forced labour, during castle building construction. This was very rare however, and prisoners would most often wait in a lord’s dungeon until somebody would buy them out.

In some cases keeping many prisoners was dangerous. There were a few noted incidences where an entire army was captured and filled a lord’s dungeon. When the castle was besieged and the prisoners eventually freed they willingly joined whoever freed them and wreak havoc upon their “slavers”.

Trade and Economics

The use of the Denar in Calradia is, most likely, the only leftover of the old Calrad Empire. While it was recognised within Calradia easily, each kingdom would mint their own versions of the Denar, with symbols of their kings and kingdom crests.

It is likely that the relatively small size of Calradia welcomed the idea of a single currency. However, it is not said who maintained the quality of the Denar. Whether there was a burgher or religious institution tasked with maintaining its value, or whether, in the end, it was the overall weight of the coin’s silver, and not their theoretical value, since each kingdom minted coins of varying sizes, was unknown.

Due to the incredibly hostile nature of Calradia, villages rarely held any coin, unlike the larger and better protected towns. The reason was simple: coins attracted bandits, and any silver obtained would either end up being spent on much needed goods or taxes for their lord. Villages would bring any goods they manufactured or farmed to the town market, where they would attempt to sell these goods either themselves or through larger store and merchants. Even so it was the merchants who benefited the most from the villagers, not the other way around. Unless a village managed to produce a pricey good, such as iron or salt, there was very little it could gain from the open market.

Villagers paid taxes based on the amount of crops they could harvest that season. Sometimes a noble would send armed tax collectors to extort payment during times of hardship. Taxation in goods was not allowed, and lords always demanded silver. If such was not available, depending on the tax collector’s mood, the farmer might have been flogged, killed, or his property destroyed. Tax collectors were often little more than thugs. It was not unknown for knights to act as them, since their training and towering presence would intimidate any peasant into submission.

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About The Author

Aleksander "WriterX" Bielski
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Student of Psychology, he was identified as a Nut-Job even before he started the course. Having done some small work as a Modder for a number of titles, and worked as a Game Designer part-time, Alex now writes in third person. As Co-Owner and Editor of AlterGamer.com he aims high, while being armed only with a sling. In the future, he hopes to become a fully qualified Newspaper Editor, and purchase Google.

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