Mount and Blade – Calradia Guide

The second AI mode for nobles is the defensive. The enemy will form a solid defense on their spawn, forcing you to march over to them. Here, just like in the first case, you can force the enemy to lose formation by taking down some of their soldiers, or simply by charging in with your cavalry and then pulling out. Then you will be able to maintain your own position, while the enemy charges blindly forward. The danger of attacking the enemy in their own spawn is that reinforcements will reach them very quickly. If your attack is too quick and brutal you might find the enemy spawning right on top of you. This mode tends to happen when the enemy is losing, or when you have a far superior army.

The third mode, which is in essence bandit mode, occurs when the enemy believes they outnumber you significantly, or if they think they can just sweep you off the ground. While this might be the case, keeping your head in place and quickly organising your troops might turn the tide and allow you to win the engagement.

Usually there is a single battle when armies meet, but during especially large engagements (such as when a few lords fight each other) there will be numerous battles. If there is a situation where you might lose entirely it is sometimes enough to win the first battle. If you manage to defeat the enemy even once you will have the option to leave the engagement. This is better than leaving men behind to evade a battle, because you will not suffer the morale drop. Sieges operate on a similar idea. When besieged and you defeat an enemy assault you will have a few hours of rest before the next engagement. If you have high enough healing skills this could let you recover some lost men for the next assault.


Sieges only occur when you attack (or are attacked in) a castle or town. Castles are much easier to conquer than towns, because castles have only a single stage, which if won automatically lets you claim the castle. Towns have three stages. The first stage, in both cases, is similar. You move up ladders or push up a siege engine to the walls and then quickly charge at the defenders. The problem is that if you fall during a siege you could automatically lose the attack or defense, so it is imperative that you stay somewhere safe, or wear the best possible armour. Even then, do not attack in the first wave. However, taking part in the battle might be better than sending your men alone when you have less but more elite troops, such as huscarls. With an automatic outcome you might lose to Khergit defenders while using Nord attackers.

Depending on your engineering skill it will take a few hours or even days to prepare for an attack. The higher your engineering skill the quicker you will be able to attack. Even though it is possible I do not recommend besieging a castle for too long. Castles and towns have a food supply for thirty days. That means that in order to conquer a castle you would need a big enough force not to be kicked away from the castle, and enough food to keep it fed for over thirty days. This does not include the pay for your soldiers which would also weigh you down. There is simply no reason for you to sit in front of a castle for so long when you can train and prepare a grand army, within the same time period, and conquer the castle or town in a single swoop.


About The Author

Aleksander "WriterX" Bielski
Other posts by

Student of Psychology, he was identified as a Nut-Job even before he started the course. Having done some small work as a Modder for a number of titles, and worked as a Game Designer part-time, Alex now writes in third person. As Co-Owner and Editor of he aims high, while being armed only with a sling. In the future, he hopes to become a fully qualified Newspaper Editor, and purchase Google.

Leave a Reply