Category Archives: Guide
During Ground Forces battles it is the tanks that complete the vast majority of key objectives, thus allowing their team to win. That does not mean that planes have no role themselves. In fact I would say that they may easily turn the tide of battle, with a single bomb. However, flying a fighter or bomber during these battles is not easy. While you might have plenty of experience with flying in the air from Arcade, Historical and Simulation battles Ground Forces Battles take on a different, somewhat more complicated, angle on things and here we will discuss the hazards of flying during Ground Forces battles.
Surviving in War Thunder as a tanker can be a bit of a challenge. There are a few reasons for that. The enemy could get the drop on you, you do not have the experience to use your tank effectively, while hiding in a suitable location a plane flies in and bombs you. Even this short while of playing in War Thunder offered me plenty of insight when it came fighting and surviving Ground Force battles. Of course, that does not mean I stopped having unfortunate incidents, associated with flanking T-34s, or diving IL-2s, but I feel a bit more confident now, than I was when I started off. As such, I would like to share some of my knowledge with you, regarding Ground Force battles, so that you can survive just a bit better and longer.
The FTL Advanced Mode unlocks new equipment, systems, race and ships. In this guide we will discuss some of these new changes so that you can see what manner of new possibilities you have when it comes to your FTL Games, in Advanced Mode. Personally I found these new additions to expand the possibilities of your ship, even if sometimes obtaining the necessary bits and pieces can be expensive or time consuming. This guide will be devided into a number of sections, focusing primarily on the new Systems, the Lanius Race, the new player ship and the new weapons at your disposal. If you are looking for a guide focused on the core, vanilla game please follow this link to our general FTL Guide.
NEO Scavenger is a mildly demanding Roguelike. A lot of things can go wrong, your initial selection of skills, traits and even what equipment you take or leave all influence how long you will survive for. The purpose of this guide is to offer your ten tips to ease you into the game, especially if you are playing NEO Scavenger for the first time. If you want to give NEO Scavenger a go you can find a free Demo at the Blue Bottle Games site. This Demo will allow you to sample a good portion of the game, especially its “randomness”.
So, you just bought Pixel Piracy and do not know how to accomplish anything? Need a few tips, hints or general advice? Worry not! Here I will aim at providing as much help as possible to anybody who is just starting their pirate career! I had problems myself, especially with some of the game’s functions, such as opening chests or looting ships, but now that all of that is cleared out of the way I can help you, or at least set you on the right course!
Plenty of images incoming!
Prison Architect was an adventure for me, and for my guards, and lastly for my prisoners. I cannot count how many riots I had to suppress, how difficult it was for me to manage even a small prison, and during some games how to make a profit. All of that is behind me, especially since I had to do a bit of troubleshooting of my own, when I was faced with a number of unknown or strange problems. This short Tips List aims at providing answers to many different questions regarding Prison Architect, and I hope that in the process you will have a much easier time playing this game.
This article will be updated as more and more weapons are released through DLCs, for Payday 2. This will aim at providing you with as much useful information, as I can muster, on a short notice. Since it is a bit hard to get to know all of these weapons quickly I will state when I am more or less familiar with a weapon, so that you know what to expect yourself. As I gain more experience with a specific weapon I will update its information here.
While Starbound was not yet officially released I feel obliged to share some of the knowledge gained to help others in furthering their own stations/camps/exploration with the use of these few tips. Starbound is not an easy game, but there are ways of making your life much easier.
A more in-depth guide might be written in the future, but this shorter guide will aim at providing as much useful information as possible, especially if you did not play similar games to Starbound, like Terraria.
About two months ago I wanted to create a massive guide for a video game. The inspiration came when I worked a bit on my other Fiction-Guides as well as reading on Paradox Interactive’s Amazon books. I thought, “I could do that!” but I needed a topic I knew well, and I also wanted to write on a popular topic. What did I choose? Mount and Blade.
Another Fiction-Guide from myself. In this case I tried to imagine Bain getting in contact with a hardware supplier, in order to obtain guns and other equipment. Those familiar with the game would note how much of this information is accurate and how much of it is fluff. In general I tried to make all of the information as useful as possible while also making it feel “fun to read”. If you are not overly interested in such writing check out our normal Payday 2 – Weapons Guide.