Author Archives: WriterX
The Stuka is one of the major symbols of the German Blitzkrieg during World War 2. It is a Dive Bomber which had one denoting feature, the siren. When the Stuka dived in for the kill there would be a terrorizing wail accompanying it, causing panic. As stated, the Stuka is a Bomber, and while historically it had a wider selection of possible bomb load-outs in War Thunder the choice in Stuka Bombs depends more on the model, rather than your “unlocks”. In this Guide we will explore the different Stuka Models available in War Thunder, together with their respective strengths and weaknesses.
Another day, another Free to Play MMO… Although is this technically an MMO? Hard to tell. War Thunder is what one could call “World of Tanks”, but with Planes instead of tanks. Both War Thunder and War of Warplanes were announced more or less at the same time and I had the pleasure of playing both games. Now, I know it will be very hard not to compare World of Warplanes and War Thunder, especially since both are in their respective Betas. While I enjoyed World of Warplanes I enjoy War Thunder much more and in this article I will tell you why.
In my mad “Free MMO” spree this time I would like to talk about Neverwinter. The name Neverwinter is that of a city in the world of Faerun, in the Forgotten Realms setting. The Pen and Paper game, Dungeons and Dragons, is what people typically see when playing any game set in this universe (Dungeons and Dragons Online was set in a different setting). I am the “old-fashioned” fan of the 3rd and 3.5 Edition of Dungeons and Dragons, while Neverwinter is set in the 4th Edition. My first reaction when playing a mage in Neverwinter was that they deliberately made the Wizard more action oriented. Turns out, at least so my friends told me, this is what a 4th Edition Mage is meant to be… But before I spill the beans, let’s talk a bit about Neverwinter first.
There are a few games that I did not play when they were popular (at least, when there seemed to be a craze around them). With LoL this was the case as well. I had so many other things to do and the game mode did not appeal to me the same way an ordinary RTS or RPG normally would. Over the past few weeks I have been jumping into the world of Free to Play MMOs and among them was League of Legends. League of Legends is what I would call an RPG/RTS Hybrid. From what I read it was initially a Custom Game Mod for Warcraft 3 that has evolved into two major titles, League of Legends and Dota 2. I opted for the options that I was more familiar with (a lot of my friends were playing League of Legends). So, what was it like?
CR 2.9 is a long awaited release (though not as long as RC 3.0, though we take what we get). Since the last stable version of Project Zomboid numerous things have been changed, added and reworked. One example is that of combat. In the Stable Project Zomboid Build you could take on an entire HORDE of undead with a spiked baseball bat and win. In Project Zomboid RC 2.9 you will die to hordes, a lot, even when armed with the best possible equipment. You have Thirst, Perishable food, Illness, Temperature and of course the Zombie Infection waiting around the corner. This is, by no stretch, the once easy and friendly game that people might had once knew. It is going in the direction of a proper, full-fledged Zombie Apocalypse Simulation, and so far it has kept me hanging on the edge of my seat.
Don’t Starve is a rather complex and enjoyable experience, for the sort of people who like a challenge. I for one find it demanding to survive past a certain point, but that does not mean you cannot eventually complete the game and “Win”. In order to improve the chances of your survival in Don’t Starve I collected these 10 Tips. While useful they will not be “Game Breakers”, so there will be no special spoilers, only useful things to take into account as you are playing. Let’s jump right to ‘em!
At the start of April I noticed a special offer sale for Poker Night at the Inventory and its sequel, Poker Night 2. Aside from the shorter name what caught my interest are the characters who would be entertaining us during the game this time. We would have Brock Sampson (from the Venture Bros Series), Claptrap (From Borderlands 2), Ashley Williams (From The Evil Dead) and Sam (From Sam and Max), with Glados acting as the Dealer. While waiting for Poker Night 2 I decided to play as much of Poker Night at the Inventory as possible and I was pleasantly surprised. The humour was rich and interesting, the inter-changeable decks, table covers and chips added something interesting to the game, and the random occasional rewards spiced things up for my Team Fortress 2 account. I had one major issue with Poker Night at the Inventory, and that would be the surprising Hardware strain on my Laptop. I was armed with similar expectations when I finally entered Poker Night 2, and I was very pleasantly surprised.
I decided to give Don’t Starve a crack, after a longer pause, to see just how much has changed since my last game (the date of this playthrough would be the 23rd of April, 2013). To do that I decided to start a new game and see how long I can survive, noting down key events that happened to me, throughout. Some things were similar, I found, but it felt like an entirely new experience on different levels. More items, the Winter, drying (and perishable) food… … Walruses, and even a more “Physical” Magic element… including Madness. Compared to what I had about four months ago this felt like Don’t Starve 2.0, and I am glad the game has evolved so much. Although I only made it to day 23 in this playthrough I rather enjoyed it! What, in the end, was my downfall is lack of knowledge of the game (as it currently is) and a complete lack of preparations for the Winter. If you want a lengthy story on me attempting (and failing) to survive, read on! Just so you know, I played on “Default” world Settings, and with Wilson. The substantial lack of images was caused by my software deciding it does not want to cooperate… so I only include the screenies that I had.
Be it Dinosaur or Human, there are things that you have to learn about your respective classes, strategies and a few tips and tricks to cope better both in groups and alone. The aim of this Guide is to provide some basic information on Primal Carnage, its classes and all the other tid-bits that you might be interested in. While I will not tell you how to “win” (there is never a formula for that) I hope that you will gain something new from this guide, or if you are new to Primal Carnage some basic, yet crucial, information. Let us begin by jumping into the basic controls. Jump ahead for into on different classes or to the far end for some Hints and Tips.
Some time ago I stumbled upon a small Steam offer for a game called Cart Life. I was hungry, at the time, for a decent Economic Simulation and when the promise was that of playing a Cart Vendor, dealing in prices, supply and production, I was sold. What sold this game for me at this early stage was the price and it’s intriguing Indie look. I do not care about graphics at all, as long as they are functional or in some way eye catching. If we were to take a Triple-A release and compare it to Cart Life nobody would most likely take it seriously. I did, and after playing just fifteen minutes of this game I knew I hit a jackpot. Cart Life is not just a game about running your own Business. It’s about life, in an almost brutal nightmarish sense. There are reasons for that and I will explain them in as much details as plausible.